by Admin
3. February 2010 19:38
Perenthia release version 1.1.0 is live and includes the following:
- Network changes (You will need port 4530 open to connect to the game server)
- User Interface updates, the chat, map and player panels will remember where they are dragged between sessions so you can layout your game client the way you want it.
- Server code changes that include some required backend changes for the networking and for some new features to be added soon.
Next Release
The next Perenthia release will include some changes for turn based combat, rather than being able to spam the server with attacks. This will lead the way for co-operative play and player versus player combat.
Still to Come
After the combat system is re-worked then Households will be implemented which will lead the way to Household versus Household combat/wars and Household towns.
by Admin
28. April 2009 22:51
I have finished the majority of the work needed to the Perenthia World Builder to start building out the Perenthia world.
Starting to pave the roads in the city of Angarath:

I marked Delcor and Angarath on this map to make it a little easier to see why Delcor remains a small village:

by Admin
15. April 2009 21:00
Welcome to the Official Perenthia Blog where you can find up-to-date information on all things Perenthia from development status to new features ideas.
On the subject of new features, the Perenthia public site is undergoing some new changes including a new section called "Character Spotlight". This new spot on the home page will showcase your characters. It will start out randomly featuring a new character every day and then eventually move towards highlighting characters who accomplish goals within the game, complete some challenging quests and dungeons or just make an impact on other players.